2019: The ARCTIC (2011)
Spielzeit: 120
Min. Alter: 12
Spieler: 2 - 4
Verlag: Alchemicus.pl, Schwerkraft-Verlag, SINONIS
Designer: Andrzej Kurek
Künstler: Radosław Jaszczuk, Sandra Kochanowska
Mechaniken: Variable Phase Order, Set Collection, Enclosure, Worker Placement, Area Majority / Influence, Simulation
Min. Alter: 12
Spieler: 2 - 4
Verlag: Alchemicus.pl, Schwerkraft-Verlag, SINONIS
Designer: Andrzej Kurek
Künstler: Radosław Jaszczuk, Sandra Kochanowska
Mechaniken: Variable Phase Order, Set Collection, Enclosure, Worker Placement, Area Majority / Influence, Simulation
Beschreibung anzeigen Kommentare anzeigen Preisentwicklung
"Canadian Prime Minister, Stephen Harper, in agreement with Russia, warned USA to “keep their hands off the Arctic.”
Despite the cover picture "2019: The Arctic" is an economic game, however some military aspect is also included. In the game, players manage mineral resource companies interested in exploration of the Arctic region. They aim to maximize their scores, expressed in points, by undertaking actions that give them specific benefits or weaken the position of competitors.
The path to gain advantage over the competition is on one hand the investment policy that will provide a variety of resources, and on the other - controlling a large quantity of deposits of the same type, which will allow to dominate in a given segment of raw materials industry.
The tool for achieving the goal and winning the game is shaping the internal and foreign policy of the Arctic region countries (Russia, Norway, the European Union, Canada, USA). In addition to that, China’s participation in the race for access to the Arctic resources is simulated in the game.
Players may use their political powers to obtain subsidies from a given country’s budget and to secure their investments in mining platforms built on the sea behind the scenes. However, the main axis of the gameplay is exerting direct influence upon the policies of the countries by a wide range of political and economical actions taken on their behalf.
STRONG NEGATIVE INTERACTION and NO LUCK FACTOR
To be released at Essen 2011
Despite the cover picture "2019: The Arctic" is an economic game, however some military aspect is also included. In the game, players manage mineral resource companies interested in exploration of the Arctic region. They aim to maximize their scores, expressed in points, by undertaking actions that give them specific benefits or weaken the position of competitors.
The path to gain advantage over the competition is on one hand the investment policy that will provide a variety of resources, and on the other - controlling a large quantity of deposits of the same type, which will allow to dominate in a given segment of raw materials industry.
The tool for achieving the goal and winning the game is shaping the internal and foreign policy of the Arctic region countries (Russia, Norway, the European Union, Canada, USA). In addition to that, China’s participation in the race for access to the Arctic resources is simulated in the game.
Players may use their political powers to obtain subsidies from a given country’s budget and to secure their investments in mining platforms built on the sea behind the scenes. However, the main axis of the gameplay is exerting direct influence upon the policies of the countries by a wide range of political and economical actions taken on their behalf.
STRONG NEGATIVE INTERACTION and NO LUCK FACTOR
To be released at Essen 2011
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Das Spiel wurde auch unter folgenden Namen veröffentlicht:
2019: The ARCTIC
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ag.gameitem.lastUpdated: 2025-04-26 08:01:55.229