Holes (1995)
Tempo de Jogo: 180
Idade Mín.: 10
Jogadores: 2 - 12
Editora: Tri Tac Games LLC (Tri Tac Talents)
Designers: Richard Tucholka
Artistas: William Aksel Kuehl, Tom Dow
Mecânicas: Square Grid, Scenario / Mission / Campaign Game, Variable Player Powers, Player Judge, Zone of Control, Modular Board, Events, Role Playing, Critical Hits and Failures, Line of Sight, Variable Set-up, Dice Rolling, Player Elimination
Idade Mín.: 10
Jogadores: 2 - 12
Editora: Tri Tac Games LLC (Tri Tac Talents)
Designers: Richard Tucholka
Artistas: William Aksel Kuehl, Tom Dow
Mecânicas: Square Grid, Scenario / Mission / Campaign Game, Variable Player Powers, Player Judge, Zone of Control, Modular Board, Events, Role Playing, Critical Hits and Failures, Line of Sight, Variable Set-up, Dice Rolling, Player Elimination
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In the mid-2000's, something is opening Holes, corridors into other dimensions, which are destroying the Earth's ecological balance. These passages are filled with hostile aliens and mechanical life-forms.
Your objective as a Trained Holebusting Operative is to get to the core and destroy it.
Holes has a wicked sense of humor, with such hostile and funky aliens as Brats, Kagoody, Klowns, Zonies, and Rats. It's a great beer and peanuts game, and lavishly illustrated.
This game is a cross between an RPG and a miniatures game. Players command a squad of 12 humans as they battle their way into a randomly generated maze of corridors. The game uses a d100 for all combat resolution and lets players choose a few modifiers if they want to expand the No-Frills Combat System.
Your objective as a Trained Holebusting Operative is to get to the core and destroy it.
Holes has a wicked sense of humor, with such hostile and funky aliens as Brats, Kagoody, Klowns, Zonies, and Rats. It's a great beer and peanuts game, and lavishly illustrated.
This game is a cross between an RPG and a miniatures game. Players command a squad of 12 humans as they battle their way into a randomly generated maze of corridors. The game uses a d100 for all combat resolution and lets players choose a few modifiers if they want to expand the No-Frills Combat System.
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ag.gameitem.lastUpdated: 2025-05-06 14:59:42.789