Let's Catch the Lion! (2008)

Image du jeu 419cd83f9663fde7019669f5a9451599_thb.jpg 🔎
Temps de jeu: 15
Age min.: 4
Joueurs: 2
Editeur: MINDOK, Nekomado, pieco design, AURUM, Inc., nestorgames, Wanted Games, EiSystem, Swan Panasia Co., Ltd., Japon Brand, Egmont Polska, Ginbis, Gentosha Education, Benesse, LPSA, Magpie (Korean Co), MARUKAWA CONFECTIONERY CO., LTD.
Concepteurs: Madoka Kitao
Artistes: Maciej Szymanowicz, Silvia Romeral Andrés, Maiko Fujita
Mécaniques: Square Grid, Grid Movement

どうぶつしょうぎ - Let's Catch the Lion! (a.k.a. Dōbutsu Shōgi, which means "animal shogi") is a simple version of Shogi. Both players have only four pieces – chick, giraffe, elephant and lion – and they're trying to either catch the opponent's lion or move their own lion to the other side. The board is just 3×4 squares, so the game is rather short, aimed mostly at getting children interested in Shogi – but even if you're an adult, the game is enjoyable. As for how to play:


The giraffe moves like a rook, but moves only one space.
The elephant moves like a bishop, but moves only one space. (Interestingly, in Xiangqi and Tamerlane Chess, the elephant moves precisely two spaces diagonally.)
The chick is directly analogous to the pawn/soldier of Shogi, and is promoted to a full-grown chicken, equivalent to the gold general in Shogi.
The lion is analogous to a king, except that he can win essentially by promoting, as long as it doesn't leave him in check.
Even on this 3×4 board, you are still able to drop in pieces that you captured from your opponent!
Unlike in Shogi, you can drop a chick for mate or have two chicks in a column.




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