AeroTech: The BattleTech Game of Fighter Combat (1986)
Tiempo de Juego: 120
Edad Mínima: 12
Jugadores: 2 - 8
Editor: FASA, Encore
Diseñadores: Stuart Johnson, Jordan Weisman, L. Ross Babcock, III
Artistas: David R. Deitrick, James Holloway (I), Dana Andrews, Todd F. Marsh
Mecánicas: Dice Rolling, Hexagon Grid, Role Playing, Simulation, Bias
Edad Mínima: 12
Jugadores: 2 - 8
Editor: FASA, Encore
Diseñadores: Stuart Johnson, Jordan Weisman, L. Ross Babcock, III
Artistas: David R. Deitrick, James Holloway (I), Dana Andrews, Todd F. Marsh
Mecánicas: Dice Rolling, Hexagon Grid, Role Playing, Simulation, Bias
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This is the air combat game of the BattleTech series. This game differs from most air combat games in that it happens in outer space so you have to deal with velocity and deltaV instead of simply turning. It is also possible to fly in the atmosphere as well.
Like all BattleTech games, the combat is characterized by detailed hit location; taking hits isn't scary provide you take them in different areas of the craft every time.
Like all BattleTech games, the combat is characterized by detailed hit location; taking hits isn't scary provide you take them in different areas of the craft every time.
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ag.gameitem.lastUpdated: 2025-04-30 16:02:13.775