Assault on Sevastopol: Von Manstein in the Crimea, 1942 (2008)
Tempo di Gioco: 45
Età Min.: 12
Giocatori: 1 - 2
Editore: Victory Point Games
Designer: Adrian McGrath
Artisti: Alan Emrich
Meccaniche: Hexagon Grid
Età Min.: 12
Giocatori: 1 - 2
Editore: Victory Point Games
Designer: Adrian McGrath
Artisti: Alan Emrich
Meccaniche: Hexagon Grid
Mostra Descrizione Mostra Commenti Andamento Prezzi
Assault on Sevastopol is a two-player game recreating Erich von Manstein’s attempt to clear the Crimean peninsula and seize the key port city of Sevastopol as a prelude to Germany’s 1942 summer offensive in Ukraine – the roads to which would lead to the fateful battle of Stalingrad. The Germans are attempting to clear this enemy bastion on the Black Sea and free up their forces for the great offensive to the north. The Russians are desperately trying to hold out as long as possible, falling back on great defensive terrain and strong fortified positions, hoping to delay the German invaders and extract as high a price as possible from them for the capture of Sevastopol.
But the Germans have prepared for this campaign. With complete air superiority, the Luftwaffe (German Air Force) relentlessly attacks from the skies, while special super-heavy siege artillery is slowly and carefully brought in and assembled expressly for this operation. It’s a hard-fought matter of time, distance, and attrition as you recreate the Assault on Sevastopol.
Scale: Each unit is 1 regiment, brigade, division, or battle group, each hex is 3 kilometers, and each turn is 3 days.
Game Components:
One 4-page, color instructions booklet
40 color, die-cut, two-sided 5/8” mounted game pieces
One 11” x 17” color game map with charts & tables
One 2-page sheet of historical, designer, and developer notes
One 4-page, color BATTLESSON (TM) booklet
One bonus Optional Rule
Re-implements:
Assault on Sevastopol
Buy Microbadge
But the Germans have prepared for this campaign. With complete air superiority, the Luftwaffe (German Air Force) relentlessly attacks from the skies, while special super-heavy siege artillery is slowly and carefully brought in and assembled expressly for this operation. It’s a hard-fought matter of time, distance, and attrition as you recreate the Assault on Sevastopol.
Scale: Each unit is 1 regiment, brigade, division, or battle group, each hex is 3 kilometers, and each turn is 3 days.
Game Components:
One 4-page, color instructions booklet
40 color, die-cut, two-sided 5/8” mounted game pieces
One 11” x 17” color game map with charts & tables
One 2-page sheet of historical, designer, and developer notes
One 4-page, color BATTLESSON (TM) booklet
One bonus Optional Rule
Re-implements:
Assault on Sevastopol
Buy Microbadge
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ag.gameitem.lastUpdated: 2025-04-30 03:27:10.012