James Clavell's Whirlwind (1986)
Czas gry: 240
Min. wiek: 12
Gracze: 2 - 6
Wydawca: FASA, Hatch Games Limited
Projektanci: Derek Carver
Artyści: Dana Andrews, Jeff Laubenstein, Todd F. Marsh, Jordan Weisman
Mechaniki: Variable Set-up, Take That, Alliances, Pick-up and Deliver, Sudden Death Ending, Area Movement, Grid Movement, Push Your Luck, Events, Dice Rolling
Min. wiek: 12
Gracze: 2 - 6
Wydawca: FASA, Hatch Games Limited
Projektanci: Derek Carver
Artyści: Dana Andrews, Jeff Laubenstein, Todd F. Marsh, Jordan Weisman
Mechaniki: Variable Set-up, Take That, Alliances, Pick-up and Deliver, Sudden Death Ending, Area Movement, Grid Movement, Push Your Luck, Events, Dice Rolling
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The game is based on Whirlwind, the novel by James Clavell, which is set against the revolution in Iran in 1979. Each player is a mercenary helicopter pilot leading missions in the revolution for a fat fee paid into his Swiss bank account. Gradually, one side of the revolution or the other will gain the upper hand and players may choose to declare loyalty to one side or the other in order to gain a cut of the revolutionary spoils
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ag.gameitem.lastUpdated: 2025-04-25 20:14:18.104