Four (2012)

Immagine Gioco 419cd83f9663fde70196675ae9db54e7_thb.jpg 🔎
Tempo di Gioco: 15
Età Min.: 6
Giocatori: 2
Editore: (Web published), nestorgames, The Game Crafter, LLC
Designer: Stephen Tavener
Artisti: Néstor Romeral Andrés
Meccaniche: Tile Placement

A game inspired by the Four Colour Theorem in which four shapes in four colours are placed in a virtual grid according to four constraints. Players take turns to put pieces on the board, according to the following constraints:

Connected: after the first piece, each piece you play must touch at least one other piece orthogonally.
Different move: you may not play the same shape or colour that your opponent just played.
Not adjacent: you may not place a piece adjacent to a piece of the same shape or colour.
Virtual grid: you may not play so that the playing area exceeds 9 squares in any direction.


The last player able to place a piece wins.

The four shapes used are shown below. Each player receives 16 pieces, four of these in each of the four colors. A total of 32 tetromino pieces are needed.




Four won (along with Veletas) the BoardGameGeek Best Combinatorial 2-player Game of 2013 award.
http://www.boardgamegeek.com/geeklist/168513/best-combinator...



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ag.gameitem.lastUpdated: 2025-04-28 02:44:29.208