Mozaic (2003)

Spelafbeelding 419cd83f9663fde7019666dc7493487b_thb.jpg 🔎
Speeltijd: 45
Min. Leeftijd: 7
Spelers: 2
Uitgever: Games Above Board, Sterling Games
Ontwerpers: Martin H. Samuel
Kunstenaars: Martin H. Samuel
Mechanismen: Tile Placement, Pattern Building

Mozaic ... two players take turns drawing gemstones, one at a time, from the bag and placing them on the empty board to form point-scoring squares.

Four same-color gemstones in a square scores 4 points. Points are won with a player's own gemstones (even when placed by the opponent) and always accrued, never deducted.

Four exception gemstones are included: red = miss this turn (i.e. drawing red is the turn), green = slide any gemstone diagonally to an empty adjacent tile, black = take two turns (i.e. set the black aside and draw twice more), white = remove any gemstone from the board and replace it in the bag. Exception gemstones are always returned to the bag after a turn.

The game is over when all the tiles on the board are covered, only the four exception gemstones remain in the bag and the highest score wins.

Using luck of the draw and strategy, players may place, move and/or remove opponent's gemstones, as well as their own, in order to win.



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ag.gameitem.lastUpdated: 2025-04-25 11:02:35.59