Batman Trivia Game (2005)
Czas gry: 60
Min. wiek: 0
Gracze: 2 - 4
Wydawca: Cardinal
Projektanci: (Uncredited)
Artyści: Nieznany
Mechaniki: Roll / Spin and Move
Min. wiek: 0
Gracze: 2 - 4
Wydawca: Cardinal
Projektanci: (Uncredited)
Artyści: Nieznany
Mechaniki: Roll / Spin and Move
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This is a roll and move type trivia game with the added twist of pursuing, fighting and capturing villains. The game is based on the comic book character "Batman" by DC comics. It includes 1000 questions covering 65 years and multiple decades of Batman history.
Depending on the space the player lands on, when the player answers a question correctly they receive a power card that gives them bonuses to being either a) Batman or b) a villain. If the player answers a question correctly from a villain space, they receive a villain card. The player must then make his way to the currently upturned location card. Once there, the player attempts to "capture" the villain by using power cards against the player sitting next to them with the added luck of a dice roll for each. When a player captures 3 villains, he wins the game.
The question cards each include 5 questions representing 5 difficulty levels. i.e.:
1. Batman's secret identity is what playboy billionaire?
2. True or false. The Wayne manor grandfather clock is set to the time of death of Bruce Wayne's parents.
3. After the Grasshopper stole the batmobile, batman installed an alarm to ensure it never happened again. What villain was subsequently tripped up by that alarm?
4. Selina Kyle's brother Karl is better known as whom?
5. Several incarnations of the batmobile were designed by what stuntman?
As you can see, the questions get progressively harder.
Depending on the space the player lands on, when the player answers a question correctly they receive a power card that gives them bonuses to being either a) Batman or b) a villain. If the player answers a question correctly from a villain space, they receive a villain card. The player must then make his way to the currently upturned location card. Once there, the player attempts to "capture" the villain by using power cards against the player sitting next to them with the added luck of a dice roll for each. When a player captures 3 villains, he wins the game.
The question cards each include 5 questions representing 5 difficulty levels. i.e.:
1. Batman's secret identity is what playboy billionaire?
2. True or false. The Wayne manor grandfather clock is set to the time of death of Bruce Wayne's parents.
3. After the Grasshopper stole the batmobile, batman installed an alarm to ensure it never happened again. What villain was subsequently tripped up by that alarm?
4. Selina Kyle's brother Karl is better known as whom?
5. Several incarnations of the batmobile were designed by what stuntman?
As you can see, the questions get progressively harder.
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ag.gameitem.lastUpdated: 2025-04-25 23:15:16.435