Dwarven Rails (2024)
Tiempo de Juego: 90
Edad Mínima: 0
Jugadores: 3 - 5
Editor: Valor Mountain Games
Diseñadores: Christopher Paul High
Artistas: David Prieto
Mecánicas: Auction: Turn Order Until Pass, Hexagon Grid, Action / Event, Auction / Bidding, Network and Route Building, Stock Holding, Events
Edad Mínima: 0
Jugadores: 3 - 5
Editor: Valor Mountain Games
Diseñadores: Christopher Paul High
Artistas: David Prieto
Mecánicas: Auction: Turn Order Until Pass, Hexagon Grid, Action / Event, Auction / Bidding, Network and Route Building, Stock Holding, Events
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Players compete in a somewhat traditional cube rails game set in a fantasy, steam punk world. In addition to the open information game of a traditional cube rails game, this game includes two modules intended to alter the gameplay significantly. The first module is the Peoples of the Dwarven Kingdom module which adds asymmetrical abilities to every player. The second module is Events. Players can choose to play with neither, one, or both modules for three different types of games.
The game borrows some mechanics and is inspired by Robin David's Luzon Rails, while departing significantly.
—description from the designer
The game borrows some mechanics and is inspired by Robin David's Luzon Rails, while departing significantly.
—description from the designer
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El juego también se publicó con estos nombres:
Dwarven Rails
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ag.gameitem.lastUpdated: 2025-04-27 04:20:57.162