曇天/斬合 Tactics (Donten no Kiriai Tactics) (2019)
Czas gry: 10
Min. wiek: 10
Gracze: 1 - 2
Wydawca: TITANHEADS (チタンヘッズ)
Projektanci: Kamibayashi (カミバヤシ)
Artyści: Kamibayashi (カミバヤシ)
Mechaniki: Simultaneous Action Selection, Action / Event, Single Loser Game
Min. wiek: 10
Gracze: 1 - 2
Wydawca: TITANHEADS (チタンヘッズ)
Projektanci: Kamibayashi (カミバヤシ)
Artyści: Kamibayashi (カミバヤシ)
Mechaniki: Simultaneous Action Selection, Action / Event, Single Loser Game
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曇天/斬合 Tactics (どんてんのきりあい Tactics) Donten no Kiriai Tactics is a Japanese game for two players. It is a simpler game than the original 曇天/斬合 Legend (Donten no Kiriai Legend) to let players learn the basic game before progressing to the full edition. The designer includes solitaire rules.
Two Samurais duel, using basic movement and attack cards.
Measure the distance with your opponent and decide on a blow! As a samurai, all you can do is change your stance, advance or retreat, and slash. The duel continues hot and fast, round after round, until one of the Samurai succumbs to their wounds.
The players take a basic deck of six cards. Players set up the duelling positions, with the Samurai initially being two steps apart, and then each secretly chooses a hand card face-down. When they are ready, the cards are turned up.
The basic cards involve the Samurai advancing or retreating, and adopting different stances. If the Samurai move close enough together, and onto the same spot, then a strike can happen.
Basic attacks can be made repeatedly, the card goes back to the player's hand when used.
A round ends when a successful strike is made, and damage is shown on the attacking card. The player struck loses hit points.
The first player to lose all their health loses the duel.
user summary
Two Samurais duel, using basic movement and attack cards.
Measure the distance with your opponent and decide on a blow! As a samurai, all you can do is change your stance, advance or retreat, and slash. The duel continues hot and fast, round after round, until one of the Samurai succumbs to their wounds.
The players take a basic deck of six cards. Players set up the duelling positions, with the Samurai initially being two steps apart, and then each secretly chooses a hand card face-down. When they are ready, the cards are turned up.
The basic cards involve the Samurai advancing or retreating, and adopting different stances. If the Samurai move close enough together, and onto the same spot, then a strike can happen.
Basic attacks can be made repeatedly, the card goes back to the player's hand when used.
A round ends when a successful strike is made, and damage is shown on the attacking card. The player struck loses hit points.
The first player to lose all their health loses the duel.
user summary
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ag.gameitem.lastUpdated: 2025-04-23 21:28:16.171