The Italian Campaign: Anzio (1992)
Tempo de Jogo: 240
Idade Mín.: 12
Jogadores: 2
Editora: Decision Games (I)
Designers: John Schettler
Artistas: Mark Simonitch
Mecânicas: Hexagon Grid
Idade Mín.: 12
Jogadores: 2
Editora: Decision Games (I)
Designers: John Schettler
Artistas: Mark Simonitch
Mecânicas: Hexagon Grid
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The Italian Campaign Series: Anzio, is the third of four operational level games (Sicily, Salerno, Anzio and Med War) simulating the Battle for Italy in World War II using the Westwar Gaming System developed by Vanguard Games. This game completes 'The Italian Campaign' series land game and cannot be played by itself... ownership of Salerno is required. The game was first published in Strategy & Tactics magazine #155. Errata was published in S&T #157.
Five scenarios and two campaign games are provided. Each one uses counters and/or maps from the Salerno game. There are also linking rules with The Italian Campaign: Sicily. Victory is determined by the scenario being played.
Errata is also included for the first two games in the series.
Game Scale:
Turn: 1 to 2 days
Hex: 5 miles
Unit: Company to Brigade
Game Inventory:
One 22" X 34" mapsheet
One countersheet (200 1/2" counters)
One 20 page rule booklet
Five scenarios and two campaign games are provided. Each one uses counters and/or maps from the Salerno game. There are also linking rules with The Italian Campaign: Sicily. Victory is determined by the scenario being played.
Errata is also included for the first two games in the series.
Game Scale:
Turn: 1 to 2 days
Hex: 5 miles
Unit: Company to Brigade
Game Inventory:
One 22" X 34" mapsheet
One countersheet (200 1/2" counters)
One 20 page rule booklet
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The Italian Campaign: Anzio
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ag.gameitem.lastUpdated: 2025-04-27 13:36:43.914