Disthex (2017)
Age min.: 0
Joueurs: 2
Editeur: (Web published)
Concepteurs: Ryoji Ishii
Artistes: Inconnu
Mécaniques: Pattern Building
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Game Materials:
- A board that constructs by hexagonal grid shaped any size of rhombus. (Begginer game: 7x7, Master game: 11x11)
- Adequate amount of White/Black stones.
Game Objective:
The winner is the first player to connect the opposing sides of the board marked by their colors.
Game Preparation:
Each player has all stones of their color.
Game Play:
Players take turns placing a stone of their color on a unoccupied single cell in the board.
But there is one exception: player can't play on adjacent cells that their opponent previously played on.
Note: The name of Disthex is abbreviation of Distant Hex.
The rule of Disthex was inspired from Hex and Yavalanchor.
- A board that constructs by hexagonal grid shaped any size of rhombus. (Begginer game: 7x7, Master game: 11x11)
- Adequate amount of White/Black stones.
Game Objective:
The winner is the first player to connect the opposing sides of the board marked by their colors.
Game Preparation:
Each player has all stones of their color.
Game Play:
Players take turns placing a stone of their color on a unoccupied single cell in the board.
But there is one exception: player can't play on adjacent cells that their opponent previously played on.
Note: The name of Disthex is abbreviation of Distant Hex.
The rule of Disthex was inspired from Hex and Yavalanchor.
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ag.gameitem.lastUpdated: 2025-04-23 10:22:46.844