Destination Mars (2022)
Tempo de Jogo: 15
Idade Mín.: 6
Jogadores: 2 - 4
Editora: Djeco
Designers: Erwan Morin
Artistas: Ben Newman
Mecânicas: Desconhecido
Idade Mín.: 6
Jogadores: 2 - 4
Editora: Djeco
Designers: Erwan Morin
Artistas: Ben Newman
Mecânicas: Desconhecido
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DEXTERITY, OBSERVATION AND SPEED GAME
A race is raging between Earth and Mars. Who will get to the Red Planet fastest? To get there, you’ll need to be an ace rocket pilot!
A finger game requiring dexterity and observation to complete the various challenges set by the cards.
The further you get in the game, the harder the challenges become.
Destination Mars is a game of dexterity, observation and speed. The race to Mars unfolds in 5 stages: you’ll have to pass by Saturn, cross an asteroid field, make a stop on Neptune and then on the space station to finally arrive at your destination. For each leg of the trip, the organisers outline your mission,
during which you must use certain colours on your pilot pad. And to up the ante, they’ll add more shape constraints as you get closer to the goal. For each section, the first pilot to correctly use their pad according to the mission and the imposed constraints
will be allowed to move forward! The first to reach Mars wins the game.
The first to get to Mars wins.
+++ Develops motor skills and shape/colour recognition.
—description from the publisher
A race is raging between Earth and Mars. Who will get to the Red Planet fastest? To get there, you’ll need to be an ace rocket pilot!
A finger game requiring dexterity and observation to complete the various challenges set by the cards.
The further you get in the game, the harder the challenges become.
Destination Mars is a game of dexterity, observation and speed. The race to Mars unfolds in 5 stages: you’ll have to pass by Saturn, cross an asteroid field, make a stop on Neptune and then on the space station to finally arrive at your destination. For each leg of the trip, the organisers outline your mission,
during which you must use certain colours on your pilot pad. And to up the ante, they’ll add more shape constraints as you get closer to the goal. For each section, the first pilot to correctly use their pad according to the mission and the imposed constraints
will be allowed to move forward! The first to reach Mars wins the game.
The first to get to Mars wins.
+++ Develops motor skills and shape/colour recognition.
—description from the publisher
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ag.gameitem.lastUpdated: 2025-04-25 14:47:20.399