Citrus (2013)

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Temps de jeu: 60
Age min.: 10
Joueurs: 2 - 5
Editeur: Tasty Minstrel Games, dlp games
Concepteurs: Jeffrey D. Allers
Artistes: Klemens Franz, Scott Hartman
Mécaniques: Pattern Building, Enclosure, Open Drafting, Tile Placement

Oranges or lemons or both? Create a new plantation or extend an existing one? Collect landscape tiles or rather build onto a finca in order to cultivate the most points during the next evaluation?

Citrus provides players with new challenges, and little is left to chance. The moves are simple, but the decisions are tricky. Players build citrus plantations for points, yet in order to build, it's essential to harvest your plantations from time to time as this is the only way to bring new income into your account – but when is the timing right? And most importantly, which plantation should you harvest, thus taking it out of the race for the important points during the finca scoring?

Citrus is a tile-laying game for 2-5 players ages 10 and up with a playing time of about 50 minutes. The game contains a simplified family variant as well as a short version of the game. Citrus is particularly suitable for two players.



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Le jeu a également été publié sous ces noms: Citrus

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ag.gameitem.lastUpdated: 2025-04-23 15:36:00.569