Emergence Event (2015)
Temps de jeu: 120
Age min.: 12
Joueurs: 2 - 4
Editeur: MegaCon Games
Concepteurs: Kenny Sims
Artistes: Keith Lowe
Mécaniques: Hexagon Grid, Take That, Modular Board, Area Majority / Influence, Hand Management, Variable Player Powers
Age min.: 12
Joueurs: 2 - 4
Editeur: MegaCon Games
Concepteurs: Kenny Sims
Artistes: Keith Lowe
Mécaniques: Hexagon Grid, Take That, Modular Board, Area Majority / Influence, Hand Management, Variable Player Powers
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Emergence Event is an exciting new competitive space exploration game for 2-4 players. Each player controls a captain who commands their species’ capital ship. With a unique deck of captain cards, individual strengths, and special abilities, each captain offers players a very different game experience.
Players seek to explore and control locations in the galaxy to gain the resources, artifacts, and technology to help them face more difficult encounters later in the game. As players explore the galaxy, and time passes, encounters become more rewarding, but the penalty for failure rises. Players determine the length of the game by how quickly they move through the galaxy, and how well they manage the damage inflicted on them by their travels, or by their fellow captains.
The galaxy offers a variety of encounters where players can control individual locations through the use of six different skills, such as science, diplomacy, or tactics, depending on an individual’s play style and captain’s strengths. Players can also brave open space, random encounters which increase in difficulty as the game progresses, or explore discoveries and uncover many different stories in the game. How well a player does at exploring and controlling the galaxy is reflected in their victory points.
Made up of modular tiles, the galaxy itself, and many of the elements within, is very different each and every time you play Emergence Event, allowing for great replayability and unique challenges with every game.
Players seek to explore and control locations in the galaxy to gain the resources, artifacts, and technology to help them face more difficult encounters later in the game. As players explore the galaxy, and time passes, encounters become more rewarding, but the penalty for failure rises. Players determine the length of the game by how quickly they move through the galaxy, and how well they manage the damage inflicted on them by their travels, or by their fellow captains.
The galaxy offers a variety of encounters where players can control individual locations through the use of six different skills, such as science, diplomacy, or tactics, depending on an individual’s play style and captain’s strengths. Players can also brave open space, random encounters which increase in difficulty as the game progresses, or explore discoveries and uncover many different stories in the game. How well a player does at exploring and controlling the galaxy is reflected in their victory points.
Made up of modular tiles, the galaxy itself, and many of the elements within, is very different each and every time you play Emergence Event, allowing for great replayability and unique challenges with every game.
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ag.gameitem.lastUpdated: 2025-04-27 03:58:10.991