Historia (2014)
Tiempo de Juego: 120
Edad Mínima: 12
Jugadores: 1 - 6
Editor: Gigamic, Giochix.it, Arclight Games, Bard Centrum Gier, Golden Egg Games
Diseñadores: Marco Pranzo
Artistas: Miguel Coimbra, Marina Fischetti
Mecánicas: Area Majority / Influence, Hand Management, Action Retrieval, Simultaneous Action Selection
Edad Mínima: 12
Jugadores: 1 - 6
Editor: Gigamic, Giochix.it, Arclight Games, Bard Centrum Gier, Golden Egg Games
Diseñadores: Marco Pranzo
Artistas: Miguel Coimbra, Marina Fischetti
Mecánicas: Area Majority / Influence, Hand Management, Action Retrieval, Simultaneous Action Selection
Mostrar Descripción Mostrar Comentarios Tendencia de Precios
In Historia, the players guide their civilization through 12,000 years of human history, from the first sparks up to the development of Singularity. Civilizations discover new technology and expand over the planet; they trade with more developed neighbors to import new technologies or exploit the land to have more power for future actions. Civilizations develop their military and wage wars with each other. They build wonders to make their civilization stand above others and to eventually attract tourists and newcomers to their land to follow their leaders and use their national advisors.
Historia is a civilization game for 1-6 players that takes 25 minutes per player. A set of action cards is available to the players to guide their civilization, and used actions form a discard queue from which they are taken back into a player's hand during the game. Wars and raids are carried out in a non-disruptive way. When modern times have been reached the game ends and the player with the most VPs wins.
A solo Historia variant with A.I. bots is also available.
Flavor text:
History is made by strong leaders and wise advisors, by conquests and discoveries, by wars and trade and amazing wonders. Historia is made by you.
Historia is a civilization game for 1-6 players that takes 25 minutes per player. A set of action cards is available to the players to guide their civilization, and used actions form a discard queue from which they are taken back into a player's hand during the game. Wars and raids are carried out in a non-disruptive way. When modern times have been reached the game ends and the player with the most VPs wins.
A solo Historia variant with A.I. bots is also available.
Flavor text:
History is made by strong leaders and wise advisors, by conquests and discoveries, by wars and trade and amazing wonders. Historia is made by you.
Actualmente no tenemos datos de precios para este juego.
Este juego actualmente no se comercia en el mercado:
Este juego actualmente no está listado en el mercado. Si quieres vender el tuyo, por favor añádelo al mercado.
Mercado
El juego también se publicó con estos nombres:
Historia ,
ヒストリア
Juegos Relacionados
ag.gameitem.lastUpdated: 2025-05-01 20:36:26.089