Power Grid: Australia & Indian Subcontinent (2013)
Spielzeit: 120
Min. Alter: 13
Spieler: 2 - 6
Verlag: Edge Entertainment, 999 Games, Swan Panasia Co., Ltd., 2F-Spiele, Rio Grande Games
Designer: Friedemann Friese
Künstler: Lars-Arne "Maura" Kalusky
Mechaniken: Network and Route Building, Auction / Bidding, Income, Market
Min. Alter: 13
Spieler: 2 - 6
Verlag: Edge Entertainment, 999 Games, Swan Panasia Co., Ltd., 2F-Spiele, Rio Grande Games
Designer: Friedemann Friese
Künstler: Lars-Arne "Maura" Kalusky
Mechaniken: Network and Route Building, Auction / Bidding, Income, Market
Beschreibung anzeigen Kommentare anzeigen Preisentwicklung
Power Grid: Australia/Indian Subcontinent is a pair of expansions for Power Grid!
• Australia does not have a single connected power network. Only in the populated regions, mainly in the south east, are several cities connected to each other. Because of this, players may connect to any city for a connection cost that's generally higher than normal. Australia does not use uranium for its power production, but it does mine huge amounts of the material to sell to other countries. This offers a completely new game element, even for experienced Power Grid players!
• The Indian Subcontinent is always in danger of suffering huge power outages if the players increase their networks too quickly. Additionally, the players must buy their resources on a limited resource market, which does not always guarantee enough resources for all players.
• Australia does not have a single connected power network. Only in the populated regions, mainly in the south east, are several cities connected to each other. Because of this, players may connect to any city for a connection cost that's generally higher than normal. Australia does not use uranium for its power production, but it does mine huge amounts of the material to sell to other countries. This offers a completely new game element, even for experienced Power Grid players!
• The Indian Subcontinent is always in danger of suffering huge power outages if the players increase their networks too quickly. Additionally, the players must buy their resources on a limited resource market, which does not always guarantee enough resources for all players.
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Das Spiel wurde auch unter folgenden Namen veröffentlicht:
Funkenschlag: Australien & Indischer Subkontinent ,
Hoogspanning: Australië & India ,
電力公司:澳洲/印度擴充 ,
Power Grid: Australia & Indian Subcontinent ,
Alta Tensión: Australia / Subcontinente Indio ,
Power Grid: Australia & Indian Subcontintent
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ag.gameitem.lastUpdated: 2025-04-28 08:21:24.018