SPIEKEROOG: Das Roll + Write Spiel (2024)
Czas gry: 30
Min. wiek: 6
Gracze: 1 - 100
Wydawca: Die Spielgefährten
Projektanci: Hannah Bruns, Oliver Breuer
Artyści: Oliver Breuer
Mechaniki: Re-rolling and Locking, Race, Paper-and-Pencil, Dice Rolling
Min. wiek: 6
Gracze: 1 - 100
Wydawca: Die Spielgefährten
Projektanci: Hannah Bruns, Oliver Breuer
Artyści: Oliver Breuer
Mechaniki: Re-rolling and Locking, Race, Paper-and-Pencil, Dice Rolling
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Thirty days of vacation on the beautiful island of Spiekeroog lie ahead of you! What are you going to do? Sunbathing on the beach, shopping in the village or visiting one of the countless sights of the North Sea island. The choice is yours. All you need is a game sheet, a pencil and three dice and your vacation can begin!
SPIEKEROOG: The Roll + Write Game is played over thirty turns. On each turn, you have three dice at your disposal, which you can re-roll a maximum of two times. You enter your dice result in one of the five areas of your game sheet: The beach, the island village, the sailing race, the campsite or the boarding school.
Finally, you check whether you have achieved bonus or sun symbols in your turn. If you are the first to complete one of the five game areas, all other players receive a cloud. Whenever you receive a bonus symbol, you have to choose one out of two actions: either you enter an additional number of your choice in any area or you use the bonus to visit a sight.
Then it's the next person's turn. After thirty vacation days the game ends. You add up your sun symbols and then subtract the number of clouds you received in the game. The winner is the player with the most victory points. If there is a tie, the number of sights visited decides who wins the game.
—description from the designer
SPIEKEROOG: The Roll + Write Game is played over thirty turns. On each turn, you have three dice at your disposal, which you can re-roll a maximum of two times. You enter your dice result in one of the five areas of your game sheet: The beach, the island village, the sailing race, the campsite or the boarding school.
Finally, you check whether you have achieved bonus or sun symbols in your turn. If you are the first to complete one of the five game areas, all other players receive a cloud. Whenever you receive a bonus symbol, you have to choose one out of two actions: either you enter an additional number of your choice in any area or you use the bonus to visit a sight.
Then it's the next person's turn. After thirty vacation days the game ends. You add up your sun symbols and then subtract the number of clouds you received in the game. The winner is the player with the most victory points. If there is a tie, the number of sights visited decides who wins the game.
—description from the designer
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ag.gameitem.lastUpdated: 2025-04-27 09:49:29.48