Hijara (1995)

Image du jeu 419cd83f965e201d01965f4929df5de5_thb.jpg 🔎
Temps de jeu: 40
Age min.: 10
Joueurs: 2
Editeur: Ducosim, Games Above Board, (Self-Published), Sterling Games, Great American Trading Company
Concepteurs: Martin H. Samuel
Artistes: Martin H. Samuel
Mécaniques: Pattern Building

Hijara ... 2-player abstract strategy board game of concentration – using placement of small stones, strategy and points accumulation.

Game play: start with an empty board, end with a full board and the player who accrues the most points is the winner.

The three ways to score points:
4 numbers of a kind in a row - horizontally, vertically, diagonally scores 10 points.
4 numbers in sequence in a row - horizontally, vertically, diagonally scores 15 points.
4 numbers in a square scores 20 points.

Two additional optional ways to score points:
4 numbers of a kind in the 4 corner squares scores 10 points.
4 numbers in sequence in the 4 corner squares scores 15 points.

You snooze, you lose - as overlooked points are forfeited.

A singular game for two with only one rule - i.e. numbered squares may be filled in any order however, stones must be placed on the square [being filled] in numerical sequence of that square.



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Le jeu a également été publié sous ces noms: Eclipse , Hijara

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ag.gameitem.lastUpdated: 2025-04-28 03:34:45.515