The Desert Fox: Rommel's Campaign for North Africa April 1941-December 1942 (1981)

Imagem do Jogo 419cd83f965e201d01965f248b525338_thb.jpg 🔎
Tempo de Jogo: 120
Idade Mín.: 12
Jogadores: 2
Editora: SPI (Simulations Publications, Inc.), Six Angles
Designers: Richard H. Berg
Artistas: Masahiro Yamazaki, Redmond A. Simonsen
Mecânicas: Scenario / Mission / Campaign Game, Zone of Control, Ratio / Combat Results Table, Movement Points, Hexagon Grid, Simulation, Dice Rolling, Grid Movement

Desert Fox is a brigade level simulation of the war in North Africa from the arrival of Er­win Rommel in March of 1941 until the end of 1942 when the Allies, landing amphibious forces in Western Africa, blockaded any chances for future Axis offensives in North Africa.

The Axis player attempts to secure Libya and Egypt by seizing Alexandria, while the Allied (Commonwealth) player seeks to protect Alexandria and to contain the Axis forces. There are two scenarios in Desert Fox: a short, five-turn game, covering the Axis drive on Tobruk in the first few months of the conflict; and a campaign game, recreating the entire war in Northeast Africa.

Components (SPI edition):

two 11x17" maps
one countersheet


(from the SPI version introduction and user's description)



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ag.gameitem.lastUpdated: 2025-04-23 05:41:58.717