Space Rocket (2021)
Temps de jeu: 10
Age min.: 6
Joueurs: 1 - 4
Editeur: JuegosdeMesa.com.ar
Concepteurs: Joel Pellegrino Hotham
Artistes: Joel Pellegrino Hotham
Mécaniques: Stacking and Balancing
Age min.: 6
Joueurs: 1 - 4
Editeur: JuegosdeMesa.com.ar
Concepteurs: Joel Pellegrino Hotham
Artistes: Joel Pellegrino Hotham
Mécaniques: Stacking and Balancing
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In Space Rocket, you are all part of a company that is looking for a way out of space and close to the Moon. Growing fuel, generating fuel, capacity and training.
Includes 3 game modes: cooperative, solitary and competitive.
The game box is placed upside-down in the center of the tab. le and on it, the Take-Off card and the Space Rocket. Players start with 10 Fuel tokens. Shuffle all the folded cards (Light Blue Sky, Blue Sky and Outer Space). Also shuffle the 10 Grey Cloud cards with the Moon card below them.
Each turn, players must use a Fuel token, place 2 folded cards vertically without touching the rocket and then a Grey Clouds card above them. Finally, they must take the Space Rocket and put it above the card. If it touches a resource, take it. If it touches an Acceleration arrow, repeat your turn.
The objective of the game is to reach the Moon with 5 or more coins left.
Players lose if the tower of cards fall off or they run out of fuel.
For competitive play, the winner is the one with most coins when the last card is played or the cards fall (who makes it fall loses all their coins).
Includes 3 game modes: cooperative, solitary and competitive.
The game box is placed upside-down in the center of the tab. le and on it, the Take-Off card and the Space Rocket. Players start with 10 Fuel tokens. Shuffle all the folded cards (Light Blue Sky, Blue Sky and Outer Space). Also shuffle the 10 Grey Cloud cards with the Moon card below them.
Each turn, players must use a Fuel token, place 2 folded cards vertically without touching the rocket and then a Grey Clouds card above them. Finally, they must take the Space Rocket and put it above the card. If it touches a resource, take it. If it touches an Acceleration arrow, repeat your turn.
The objective of the game is to reach the Moon with 5 or more coins left.
Players lose if the tower of cards fall off or they run out of fuel.
For competitive play, the winner is the one with most coins when the last card is played or the cards fall (who makes it fall loses all their coins).
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ag.gameitem.lastUpdated: 2025-04-29 17:28:50.948