My Trolley Town (2023)

Min. Alter: 10
Spieler: 1 - 4
Verlag: Studio GG
Designer: Shun Taguchi, Aya Taguchi
Künstler: Aya Taguchi
Mechaniken: Pick-up and Deliver, Tile Placement
Beschreibung anzeigen Kommentare anzeigen Preisentwicklung
"My Trolley Town" is a tile placement game for 1-4 players, with a play time of about 45 minutes.
Players produce resources, construct buildings and tracks, transport and process resources to get victory points.
In this game, each player starts with only a "forest" and a "mountain" and builds his or her own factory city over four rounds.
Each round has four phases: "Production", "Construction", "Transportation" and "Processing".
In the Production phase, each player activates the production effects of all buildings he owns.
In the Construction phase, each player takes a turn, beginning with the starting player. The active player chooses one of the following three actions:
- Build a building
- Build or upgrade any number of tracks
- Pass
During the Transportation Phase, each player may move as many resources as he wishes along the tracks on his tile.
In the Processing phase, each player activates the processing effects of all the buildings he owns as many times as possible.
The winner is the player who scores the highest victory points.
-description from designer
Players produce resources, construct buildings and tracks, transport and process resources to get victory points.
In this game, each player starts with only a "forest" and a "mountain" and builds his or her own factory city over four rounds.
Each round has four phases: "Production", "Construction", "Transportation" and "Processing".
In the Production phase, each player activates the production effects of all buildings he owns.
In the Construction phase, each player takes a turn, beginning with the starting player. The active player chooses one of the following three actions:
- Build a building
- Build or upgrade any number of tracks
- Pass
During the Transportation Phase, each player may move as many resources as he wishes along the tracks on his tile.
In the Processing phase, each player activates the processing effects of all the buildings he owns as many times as possible.
The winner is the player who scores the highest victory points.
-description from designer
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ag.gameitem.lastUpdated: 2025-04-28 06:02:51.033