In Cold and Dicey Waters (2020)
Tempo di Gioco: 120
Età Min.: 14
Giocatori: 2 - 4
Editore: (Web published)
Designer: Elias Heydrich
Artisti: Elias Heydrich
Meccaniche: Team-Based Game, Action Queue, Dice Rolling, Hexagon Grid, Different Dice Movement, Simultaneous Action Selection
Età Min.: 14
Giocatori: 2 - 4
Editore: (Web published)
Designer: Elias Heydrich
Artisti: Elias Heydrich
Meccaniche: Team-Based Game, Action Queue, Dice Rolling, Hexagon Grid, Different Dice Movement, Simultaneous Action Selection
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The cold war between the Northern Coalition and the Southern Alliance is about to escalate!
In this competitive game for two to four players, you take control of a dice-powered attack submarine about to make contact with the enemy. The numbers and technological capabilties on both sides even out, so it is up to your wits and tactics to ensure that your side emerges from this first engagement with an advantage.
This is a free print & play game made for the "4th Roll & Write Contest" organized here in the BGG forums.
In Cold and Dicey Waters offers a competitive 1v1 or 2v2 experience based on action-programming, incomplete information and a moderate amount of dice rolling.
This game was specifically designed to feature good playability over video-chat software and only requires some dice, a pencil and one printed player sheet each. No cutting, no folding, no scissors, just symmetrical, tactical gameplay.
—description from the designer
In this competitive game for two to four players, you take control of a dice-powered attack submarine about to make contact with the enemy. The numbers and technological capabilties on both sides even out, so it is up to your wits and tactics to ensure that your side emerges from this first engagement with an advantage.
This is a free print & play game made for the "4th Roll & Write Contest" organized here in the BGG forums.
In Cold and Dicey Waters offers a competitive 1v1 or 2v2 experience based on action-programming, incomplete information and a moderate amount of dice rolling.
This game was specifically designed to feature good playability over video-chat software and only requires some dice, a pencil and one printed player sheet each. No cutting, no folding, no scissors, just symmetrical, tactical gameplay.
—description from the designer
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In Cold and Dicey Waters
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ag.gameitem.lastUpdated: 2025-04-27 22:07:32.545