Orcas: Yacht Rock (2024)
Tiempo de Juego: 20
Edad Mínima: 12
Jugadores: 1 - 6
Editor: Roll and Write Revolution
Diseñadores: Benny Sperling
Artistas: Benny Sperling
Mecánicas: Push Your Luck
Edad Mínima: 12
Jugadores: 1 - 6
Editor: Roll and Write Revolution
Diseñadores: Benny Sperling
Artistas: Benny Sperling
Mecánicas: Push Your Luck
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"I'm on a boa-oh no!"
Get ready to rock as a pod of Orcas who love Yachts. Singing the song of the seas, the pod travels the waves getting down and having a good time. Wicked fun can be had in these cards and dice. Win by scoring or stealing the best yachts and shark livers, but watch out for bombs!
Rolling takes me away to where I've always wanted to be, just the cards and waves to carry me. Roll the dice, then find some yachts to rock, did you find a valuable one? That's great as long as you can hang on to it.
Roll your dice up to three times, then decide which ocean to visit, or steal from one of your opponents.
The amount of a dice face indicates which action a player can choose, they could choose a lesser action if they desire. Each column of cards is randomly set with Yachts, Bombs, and Shark Livers. Looking at cards will help players determine which is the best play, but they will also have to remember what they saw.
Yachts are worth their printed values, Shark Livers are worth an amount based on the number of them a player has collected with 4 available each game. Bombs will lose you points, try to pass them to your opponents when they steal or bluff about their locations in the columns.
In this game of pressing your luck with dice and cards, watching opponents and how they react is a game within itself. Bluffing may help encourage your opponents to steal your bombs though, so be a witty whale!
—description from the designer
Get ready to rock as a pod of Orcas who love Yachts. Singing the song of the seas, the pod travels the waves getting down and having a good time. Wicked fun can be had in these cards and dice. Win by scoring or stealing the best yachts and shark livers, but watch out for bombs!
Rolling takes me away to where I've always wanted to be, just the cards and waves to carry me. Roll the dice, then find some yachts to rock, did you find a valuable one? That's great as long as you can hang on to it.
Roll your dice up to three times, then decide which ocean to visit, or steal from one of your opponents.
The amount of a dice face indicates which action a player can choose, they could choose a lesser action if they desire. Each column of cards is randomly set with Yachts, Bombs, and Shark Livers. Looking at cards will help players determine which is the best play, but they will also have to remember what they saw.
Yachts are worth their printed values, Shark Livers are worth an amount based on the number of them a player has collected with 4 available each game. Bombs will lose you points, try to pass them to your opponents when they steal or bluff about their locations in the columns.
In this game of pressing your luck with dice and cards, watching opponents and how they react is a game within itself. Bluffing may help encourage your opponents to steal your bombs though, so be a witty whale!
—description from the designer
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Orcas: Yacht Rock
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ag.gameitem.lastUpdated: 2025-04-28 23:05:53.984