The Last Stand (2024)

Immagine Gioco 🔎
Tempo di Gioco: 50
Età Min.: 12
Giocatori: 1 - 4
Editore: (Self-Published)
Designer: Gabriel González "Gabo", Josue Olea
Artisti: Gabriel González "Gabo"
Meccaniche: Semi-Cooperative Game, Tile Placement, Movement Points, Variable Player Powers, Dice Rolling, Map Deformation, Modular Board, Role Playing, Victory Points as a Resource, Pieces as Map, Action Points

The Last Stand is a competitive survival game set in a post-apocalyptic world where you find undead enemies, and you are set to achieve your survival by arriving to the last known shelter, named “The Last Stand”; however it is not an easy task, as shelter´s managers care a lot about the sustainability of their site, and have some requisites to allow any foreigner to enter:

IF players manage to find “The Last Stand”, to be accepted they need to also have achieved at least 10 Victory points, the first player to achieve it is the winner and the game ends; as alternative game ending conditions, if all hex tiles are revealed (with or without the shelter found), the game immediately ends and the player with the most VP wins the game. Or, if a player is out of luck and fail to survive, they become a very thinky undead enemy, when half of the players (rounded up) become undead, game ends, and the one alive with most VP wins.

The game’s board is constructed by hex tiles, which can be set in any desired configuration face down, the players start at a marked location with a basic weapon (setup changes with the difficulty chosen) and each turn they explore the world, with any new found location many things can happen, such as finding enemies, valuable resources, and some other surprises. Characters have asymmetric abilities and all weapons have different specs.

-description from designer



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ag.gameitem.lastUpdated: 2025-04-22 08:19:31.376