Mercurial: Alchemia (2025)

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Czas gry: 150
Min. wiek: 13
Gracze: 1 - 4
Wydawca: Hyperlixir
Projektanci: David Goh
Artyści: David Goh, Yang Shao Xuan
Mechaniki: Simultaneous Action Selection, Variable Set-up, Worker Placement, Multi-Use Cards, Follow, Hand Management, Variable Player Powers, Deck, Bag, and Pool Building, Market

Set 12 years after Mercurial, Mercurial: Alchemia puts you in the shoes of an aspiring Alchemist in the thriving allied hub of Concordia. During nights, you'll cultivate a personal terrarium brimming with fantastical flora and fauna, harvesting them to unlock their potential for crafting elixirs. During the day, you'll explore the bustling Taliq'ir Bazaar to acquire seeds and eggs to introduce into your growing ecosystem. You’ll also visit Runaliths — colossal crystalline structures — to bestow enchantments on your terrarium. Chance a meeting with rival alchemists and their companion Arcanas, and you may forge collaborations amid competition.

As you brew experimental potions to sell to the Guild, your choice of ingredients used is vital. Their distinct qualities can enhance or negate each other, with your mastery and skill determining whether strides in magical advancement are made... or utter failure.

Embark on an alchemical odyssey where your magnum opus awaits... or perhaps even discover the fabled Philosopher's stone!

—description from the publisher



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Gra została również wydana pod następującymi nazwami: Mercurial: Alchemia

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ag.gameitem.lastUpdated: 2025-04-23 06:38:46.264