Bannum & Bellum (0)
Tiempo de Juego: 45
Edad Mínima: 12
Jugadores: 1 - 5
Editor: (Self-Published), Arbōs Project
Diseñadores: Pablo López
Artistas: Yolanda Alcaine
Mecánicas: Hand Management, Set Collection
Edad Mínima: 12
Jugadores: 1 - 5
Editor: (Self-Published), Arbōs Project
Diseñadores: Pablo López
Artistas: Yolanda Alcaine
Mecánicas: Hand Management, Set Collection
Mostrar Descripción Mostrar Comentarios Tendencia de Precios
Sinopsis:
The world is in war. War brings conflict, and violence and greed bring profit. You are a mercenary leader, a general. You have no land nor flag, and tou crave fortune, be it power, wealth or knowledge. The Lords you work for have given you the resources to fight their battles. Be cunning and lead your troops to voctory. Win the war!
Description:
BELLUM is a card game where players take the role of a war General. They will choose their units and send them to the battle.
Each battle takes place in a Battleground, where the players will put their cards to work for 1 coin each. The cards have different units, and they can combine with each other in different ways, supported by their Commander. The players’ objective is to arrange their troops in the best possible way to maximize their score.
When the battle (round) is finished, the winner will claim the Battleground and this will count as a victory.
The player who first achieves the objective number of victories will be the winner.
The world is in war. War brings conflict, and violence and greed bring profit. You are a mercenary leader, a general. You have no land nor flag, and tou crave fortune, be it power, wealth or knowledge. The Lords you work for have given you the resources to fight their battles. Be cunning and lead your troops to voctory. Win the war!
Description:
BELLUM is a card game where players take the role of a war General. They will choose their units and send them to the battle.
Each battle takes place in a Battleground, where the players will put their cards to work for 1 coin each. The cards have different units, and they can combine with each other in different ways, supported by their Commander. The players’ objective is to arrange their troops in the best possible way to maximize their score.
When the battle (round) is finished, the winner will claim the Battleground and this will count as a victory.
The player who first achieves the objective number of victories will be the winner.
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ag.gameitem.lastUpdated: 2025-04-22 06:30:44.412