Orchards (2020)

Age min.: 0
Joueurs: 2 - 4
Editeur: Flying Carpet Games
Concepteurs: Tom Harvey
Artistes: Philipp Ach
Mécaniques: Set Collection, Tile Placement, Area Majority / Influence, Market
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In Orchards, each player is trying to produce the best crop of fruit to sell at the market. They will need to plant, grow, harvest and sell at the right time to earn the most victory points.
Players begin the process by planting trees, which may grant them ownership of some of the orchard. Owners earn money whenever someone uses one of their spaces. Each turn the active player chooses a row and column of the orchard and all the trees on these spaces grow fruit. Eventually they will harvest this fruit in order to fulfill orders at the market. The changing seasons modify the value and viability of each fruit, and players may need to collaborate to fulfill an order and sell at the best price. Each order fulfilled earns the players involved victory points and coins.
—description from the publisher
Players begin the process by planting trees, which may grant them ownership of some of the orchard. Owners earn money whenever someone uses one of their spaces. Each turn the active player chooses a row and column of the orchard and all the trees on these spaces grow fruit. Eventually they will harvest this fruit in order to fulfill orders at the market. The changing seasons modify the value and viability of each fruit, and players may need to collaborate to fulfill an order and sell at the best price. Each order fulfilled earns the players involved victory points and coins.
—description from the publisher
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ag.gameitem.lastUpdated: 2025-04-25 09:14:58.749