ESHIP: Navigating Uncertainty (0)
Tempo di Gioco: 0
Età Min.: 0
Giocatori: 3 - 5
Editore: Biosymfonix
Designer: Rajiv V. Basaiawmoit, PhD, MBA
Artisti: Taru Deva, PhD, Tyler Johnson
Meccaniche: Sconosciuto
Età Min.: 0
Giocatori: 3 - 5
Editore: Biosymfonix
Designer: Rajiv V. Basaiawmoit, PhD, MBA
Artisti: Taru Deva, PhD, Tyler Johnson
Meccaniche: Sconosciuto
Mostra Descrizione Mostra Commenti Andamento Prezzi
The Game
Players test their team-based decision-making abilities within the safe environment of a game. They role-play, discuss, narrate, and make strategic decisions under uncertain conditions simulated by characters, traits, unforeseen events, team-communication, and time pressure.
Who can play?
Basically anyone with reading and comprehension skills can play. Although created for students of Entrepreneurship, it can be played by novices, experts, educators, entrepreneurs, or anyone who wants to kickstart their own project – for-profit, non-profit, or social.
Who can play?
Basically anyone with reading and comprehension skills can play. Although created for students of Entrepreneurship, it can be played by novices, experts, educators, entrepreneurs, or anyone who wants to kickstart their own project – for-profit, non-profit, or social.
Winning condition
In contrast to many other games, a lower score leads you to success. In a multi-team setting, the team with the lowest uncertainty score wins.
Players test their team-based decision-making abilities within the safe environment of a game. They role-play, discuss, narrate, and make strategic decisions under uncertain conditions simulated by characters, traits, unforeseen events, team-communication, and time pressure.
Who can play?
Basically anyone with reading and comprehension skills can play. Although created for students of Entrepreneurship, it can be played by novices, experts, educators, entrepreneurs, or anyone who wants to kickstart their own project – for-profit, non-profit, or social.
Who can play?
Basically anyone with reading and comprehension skills can play. Although created for students of Entrepreneurship, it can be played by novices, experts, educators, entrepreneurs, or anyone who wants to kickstart their own project – for-profit, non-profit, or social.
Winning condition
In contrast to many other games, a lower score leads you to success. In a multi-team setting, the team with the lowest uncertainty score wins.
Attualmente non abbiamo dati sui prezzi per questo gioco.
Questo gioco attualmente non è scambiato sul marketplace:
Questo gioco attualmente non è elencato sul marketplace. Se vuoi vendere il tuo, aggiungilo al marketplace.
Marketplace
Il gioco è stato pubblicato anche con questi nomi:
ESHIP: Navigating Uncertainty
Giochi Correlati
ag.gameitem.lastUpdated: 2025-04-30 12:01:36.991