River of Death: Battle of Chickamauga, September 19-20, 1863 (1999)
Tempo di Gioco: 360
Età Min.: 14
Giocatori: 2
Editore: GMT Games
Designer: Richard H. Berg
Artisti: Rodger B. MacGowan, Joe Youst, Mark Simonitch
Meccaniche: Line of Sight, Chit-Pull System, Dice Rolling, Hexagon Grid
Età Min.: 14
Giocatori: 2
Editore: GMT Games
Designer: Richard H. Berg
Artisti: Rodger B. MacGowan, Joe Youst, Mark Simonitch
Meccaniche: Line of Sight, Chit-Pull System, Dice Rolling, Hexagon Grid
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River of Death is the first game to take a regimental look at the last major Confederate victory, the Battle of Chickamauga -- September, 1863. Fought in dense, entangled woods, the battle was a microcosm of good plans going awry, individual units fighting away while not knowing what was happening 100 yards away, and remarkable heroic stands.
Regimental-level simulation of the Battle of Chickamauga, September 19-20, 1863, using the Great Battles of the American Civil War system. (Version 4.?)
The game scale is 140 yards per hex, and each strength point is 50 men or 1 gun. Elevations are 50 ft per level, and each turn is 1 hour of real time.
Regimental-level simulation of the Battle of Chickamauga, September 19-20, 1863, using the Great Battles of the American Civil War system. (Version 4.?)
The game scale is 140 yards per hex, and each strength point is 50 men or 1 gun. Elevations are 50 ft per level, and each turn is 1 hour of real time.
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River of Death: Battle of Chickamauga, September 19-20, 1863
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ag.gameitem.lastUpdated: 2025-04-27 11:34:30.531