Escalade: Mercenary Scum – Seventeenth Century Skirmish Scenarios (2011)
Tempo di Gioco: 240
Età Min.: 12
Giocatori: 2 - 4
Editore: AB One Games
Designer: Stephen Danes
Artisti: Sconosciuto
Meccaniche: Scenario / Mission / Campaign Game, Simulation
Età Min.: 12
Giocatori: 2 - 4
Editore: AB One Games
Designer: Stephen Danes
Artisti: Sconosciuto
Meccaniche: Scenario / Mission / Campaign Game, Simulation
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Mercenary Scum is a wargame supplement designed to be used with Escalade, the skirmish rules for the seventeenth century. Six scenarios are included in this supplement - with a brief summary below:
Scenario One:
Contributions, a scenario of slash and burn tactics involving a collection of devious and untrustworthy characters - and the enemy aren't too nice either!
Scenario Two:
The Peasants are Revolting, a desperate battle to survive between fleeing soldiers and murderous bands of peasants. Can heroics save the day or will it be better to run, run, RUN!
Scenario Three:
Rescue Rupert, a game of suspicious guards, tough mercenaries and rebel fanatics and a daring attempt to free Prince Rupert from the dastardly clutches of the Emperor.
Scenario Four:
Assault on Bastion 13, an intense and bloody assault on a well-entrenched enemy. Choose your weapons: mortars, grenades, snipers? Can you be the first hero to breach the enemies defences?
Scenario Five:
Escalade, a frantic attempt to break out from the stranglehold of the enemies siege-lines. Will our heroes manage to escape before the enemy (industriously slaughtering civilians) can assemble to foil their escape?
Scenario Six:
Bandit Country, valuable supplies must get through to beleaguered troops, even if this means moving the wagons through this dark and ominously silent wood. But wait a moment, what's that blocking the path up ahead, a fallen tree? Did that tree just fall down, is that the glint of a gun-barrel pocking through the trees? The horses are getting nervous! Are the enemy about to attack...
—description from the publisher
Scenario One:
Contributions, a scenario of slash and burn tactics involving a collection of devious and untrustworthy characters - and the enemy aren't too nice either!
Scenario Two:
The Peasants are Revolting, a desperate battle to survive between fleeing soldiers and murderous bands of peasants. Can heroics save the day or will it be better to run, run, RUN!
Scenario Three:
Rescue Rupert, a game of suspicious guards, tough mercenaries and rebel fanatics and a daring attempt to free Prince Rupert from the dastardly clutches of the Emperor.
Scenario Four:
Assault on Bastion 13, an intense and bloody assault on a well-entrenched enemy. Choose your weapons: mortars, grenades, snipers? Can you be the first hero to breach the enemies defences?
Scenario Five:
Escalade, a frantic attempt to break out from the stranglehold of the enemies siege-lines. Will our heroes manage to escape before the enemy (industriously slaughtering civilians) can assemble to foil their escape?
Scenario Six:
Bandit Country, valuable supplies must get through to beleaguered troops, even if this means moving the wagons through this dark and ominously silent wood. But wait a moment, what's that blocking the path up ahead, a fallen tree? Did that tree just fall down, is that the glint of a gun-barrel pocking through the trees? The horses are getting nervous! Are the enemy about to attack...
—description from the publisher
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Escalade: Mercenary Scum – Seventeenth Century Skirmish Scenarios
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ag.gameitem.lastUpdated: 2025-04-30 02:25:45.207