Battle Commander: Volume I (2025)

Image du jeu 419cd83f9659632e01965af731c719b1_thb.jpg 🔎
Temps de jeu: 240
Age min.: 10
Joueurs: 1 - 4
Editeur: Sound of Drums GmbH
Concepteurs: Carl Paradis
Artistes: Marc von Martial
Mécaniques: Variable Phase Order, Multi-Use Cards, Events, Hexagon Grid, Chit-Pull System

Battle Commander is a new wargame system whose intent is to replay historical 18th-19th century battles.
It features a fresh framework focused on providing two key play aspects: command decisions and playability. Eventually, the system is planned to expand into other similar eras, such as the American Civil War.

It uses a granular cube-pull activation system for all game phases (player movement, combat, rally, card draws, etc.) and in interactive Combat system using Event cards. No Dice!

There will be six Battles per volume, more or less in chronological order, that'll cover the Napoleonic wars from start to finish. A series about the American Civil War is also in the works.

The package will be done deluxe, with three two-sided mounted map-boards, painted-on wood pieces (no stickers), large scenario set-up cards, a 3D Army mat, and numerous bonus features.

Volume I:
LONATO 1796, CASTIGLIONE 1796, ARCOLE 1796, RIVOLI 1797, MONTEBELLO 1800, MARENGO, 1800.

Volume I - Scenario Kit:
MONDOVI 1796 - 1st, 2nd and 3rd RIVOLI clashes 1796 - 1st CALDIERO 1796 - 2nd CALDIERO 1805.

Volume II:
THE PYRAMIDS 1798 - ZURICH 1799 - NOVI 1799 - ELCHINGEN 1805 - WERTINGEN 1805 - AUSTERLITZ 1805.

Volume III:
JENA 1806 - AUERSTADT 1806 - PULTUSK 1806 - EYLAU 1807 - HEILSBERG 1807 - FRIEDLAND 1807.

—description from the designer



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ag.gameitem.lastUpdated: 2025-04-24 14:00:25.508