Lunar Conquest (2004)
Czas gry: 0
Min. wiek: 0
Gracze: 3 - 0
Wydawca: Warp Spawn Games
Projektanci: Lloyd Krassner
Artyści: Nieznany
Mechaniki: Nieznany
Min. wiek: 0
Gracze: 3 - 0
Wydawca: Warp Spawn Games
Projektanci: Lloyd Krassner
Artyści: Nieznany
Mechaniki: Nieznany
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"Sci-Fi Themed Card game. Lunar Warfare between 3 main Factions."
"The Lunarians live underground and were not even aware of the Humans presence. Likewise the Humans did not know about the Lunarians. When the Silexians arrived, in a single colony ship, they immediately detected and Proceeded to Attack the colonies of both other races. All sides have been openly hostile to each other in the ensuing confusion & carnage."
The Lunarians start with six Bases each having a Force value of six, the Humans with four Bases each having a Force value of four, and the Silexians with two Bases each having a Force value of five. Each player uses a unique deck of Unit, Event, and Modifier cards which are used to launch attacks and to defend Bases.
The object of the game is to eliminate all of the enemy Bases.
"The Lunarians live underground and were not even aware of the Humans presence. Likewise the Humans did not know about the Lunarians. When the Silexians arrived, in a single colony ship, they immediately detected and Proceeded to Attack the colonies of both other races. All sides have been openly hostile to each other in the ensuing confusion & carnage."
The Lunarians start with six Bases each having a Force value of six, the Humans with four Bases each having a Force value of four, and the Silexians with two Bases each having a Force value of five. Each player uses a unique deck of Unit, Event, and Modifier cards which are used to launch attacks and to defend Bases.
The object of the game is to eliminate all of the enemy Bases.
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ag.gameitem.lastUpdated: 2025-04-24 20:04:35.358