Immortals (2017)
Playtime: 150
Min. Age: 14
Players: 3 - 5
Publisher: Queen Games, Calamity Games
Designers: Ethan Pasternack, Mike Elliott, Dirk Henn
Artists: Claus Stephan, Anna Kersten, Martin Hoffmann
Mechanics: Area Majority / Influence, Action Queue, Cube Tower, Multiple Maps
Min. Age: 14
Players: 3 - 5
Publisher: Queen Games, Calamity Games
Designers: Ethan Pasternack, Mike Elliott, Dirk Henn
Artists: Claus Stephan, Anna Kersten, Martin Hoffmann
Mechanics: Area Majority / Influence, Action Queue, Cube Tower, Multiple Maps
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In Immortals, each game is another episode in the eternal cycle of war between the Light Realm and the Dark Realm in the World of Twilight. The armies defeated in one world are resurrected in the other world.
It is each player's aim to control and make efficient use of the different areas and their resources (inhabitants, gold, energy) in both realms. The player who most successfully implements their ambitions will be the winner of the game.
It is each player's aim to control and make efficient use of the different areas and their resources (inhabitants, gold, energy) in both realms. The player who most successfully implements their ambitions will be the winner of the game.
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Immortals
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ag.gameitem.lastUpdated: 2025-05-04 09:25:02.082