Arkham Horror: The Card Game – The Wages of Sin: Mythos Pack (2019)
Temps de jeu: 120
Age min.: 14
Joueurs: 1 - 2
Editeur: Fantasy Flight Games, Hobby World, Edge Entertainment, Korea Boardgames, Galakta
Concepteurs: MJ Newman
Artistes: Inconnu
Mécaniques: Variable Player Powers, Deck, Bag, and Pool Building, Cooperative Game, Hand Management
Age min.: 14
Joueurs: 1 - 2
Editeur: Fantasy Flight Games, Hobby World, Edge Entertainment, Korea Boardgames, Galakta
Concepteurs: MJ Newman
Artistes: Inconnu
Mécaniques: Variable Player Powers, Deck, Bag, and Pool Building, Cooperative Game, Hand Management
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The Wages of Sin is the second Mythos Pack in The Circle Undone cycle for Arkham Horror: The Card Game.
"Between the phantasms of nightmare and the realities of the objective world a monstrous and unthinkable relationship was crystallizing, and only stupendous vigilance could avert still more direful developments."
–H. P. Lovecraft, “The Dreams in the Witch House”
You are not safe in this city any more.
Your journey first began with a dark prophecy from a soothsayer, and it has led you to the dangerous shining halls of Josef Meiger's estate and the dilapidated Witch House of French Hill in search of buried histories best left forgotten. Tangled up with all of it is a long-dead sorceress from Arkham's past, so perhaps the best place to start is where so many witches like her met their end hundreds of years ago.
—description from the publisher
"Between the phantasms of nightmare and the realities of the objective world a monstrous and unthinkable relationship was crystallizing, and only stupendous vigilance could avert still more direful developments."
–H. P. Lovecraft, “The Dreams in the Witch House”
You are not safe in this city any more.
Your journey first began with a dark prophecy from a soothsayer, and it has led you to the dangerous shining halls of Josef Meiger's estate and the dilapidated Witch House of French Hill in search of buried histories best left forgotten. Tangled up with all of it is a long-dead sorceress from Arkham's past, so perhaps the best place to start is where so many witches like her met their end hundreds of years ago.
—description from the publisher
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ag.gameitem.lastUpdated: 2025-04-29 16:50:09.368