Doom Pilgrim (2022)

Idade Mín.: 18
Jogadores: 1 - 4
Editora: War Claw Games
Designers: Waclaw Traier
Artistas: Waclaw Traier
Mecânicas: Events, Role Playing
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This solo card game is a roguelike adventure in the form of 90 cards (2times the size of a classic MtG card) with pictures on the whole front sides and texts on the whole back sides.
You represent a doubtful hero struggling through his miserable fate in a grim medieval open world full of mortal dangers and cruelty.
On every turn, you take 3 cards from the top of the deck that represents your future. From the three cards, just based on the images, you choose one path to reject, one path to postpone, and one path to go. The path you have taken is then revealed - you turn the card, read the story, make some decisions according to the text and apply the eventual changes, losses, or gains to your character sheet or just a piece of paper. This way you build your fate of a medieval pilgrim-hero and you try to survive the whole journey to the bottom of the "your future" deck. There are fights, NPCs, equipment, and many more... just as in a gamebook (a very grim & dark one, full of odd meetings) but there is no dice rolling, everything depends on your decisions and on the path you had gone before. For the next play, you will possibly remember what image hides what kind of event or fight, so you may choose your path wiser, according to your current equipment, and fitness.
—description from the publisher
You represent a doubtful hero struggling through his miserable fate in a grim medieval open world full of mortal dangers and cruelty.
On every turn, you take 3 cards from the top of the deck that represents your future. From the three cards, just based on the images, you choose one path to reject, one path to postpone, and one path to go. The path you have taken is then revealed - you turn the card, read the story, make some decisions according to the text and apply the eventual changes, losses, or gains to your character sheet or just a piece of paper. This way you build your fate of a medieval pilgrim-hero and you try to survive the whole journey to the bottom of the "your future" deck. There are fights, NPCs, equipment, and many more... just as in a gamebook (a very grim & dark one, full of odd meetings) but there is no dice rolling, everything depends on your decisions and on the path you had gone before. For the next play, you will possibly remember what image hides what kind of event or fight, so you may choose your path wiser, according to your current equipment, and fitness.
—description from the publisher
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ag.gameitem.lastUpdated: 2025-04-24 18:12:39.419