Federation Commander: Scenario Log (2015)
Czas gry: 180
Min. wiek: 12
Gracze: 1 - 5
Wydawca: Amarillo Design Bureau, Inc.
Projektanci: Nieznany
Artyści: Nieznany
Mechaniki: Scenario / Mission / Campaign Game, Simulation, Grid Movement, Dice Rolling, Hexagon Grid, Action Points, Simultaneous Action Selection
Min. wiek: 12
Gracze: 1 - 5
Wydawca: Amarillo Design Bureau, Inc.
Projektanci: Nieznany
Artyści: Nieznany
Mechaniki: Scenario / Mission / Campaign Game, Simulation, Grid Movement, Dice Rolling, Hexagon Grid, Action Points, Simultaneous Action Selection
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Scenarios form a great deal of the history of the Star Fleet Universe. These scenarios were originally published in Captain's Log #32 (which saw the introduction of Federation Commander) through Captain's Log #50. Here you will find scenarios written originally for Star Fleet Battles (and adapted for Federation Commander) and those written new for Federation Commander.
While many of the scenarios are written for two players, you will find some written for three, four, or even five players. There are classic duels with some twists, missions, and two Juggernaut scenarios.
You will need Federation Commander ship cards and rules to play these scenarios; however, you can also simply enjoy reading about the various parts of Star Fleet Universe history.
While many of the scenarios are written for two players, you will find some written for three, four, or even five players. There are classic duels with some twists, missions, and two Juggernaut scenarios.
You will need Federation Commander ship cards and rules to play these scenarios; however, you can also simply enjoy reading about the various parts of Star Fleet Universe history.
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ag.gameitem.lastUpdated: 2025-04-27 06:38:57.895