Hexblem (2025)
Tempo di Gioco: 120
Età Min.: 0
Giocatori: 1 - 4
Editore: (Self-Published)
Concepteurs: Daniel Sangil
Artistes: Daniel Sangil
Mécaniques: Hexagon Grid, Solo / Solitaire Game, Role Playing, Push Your Luck, Contracts, Set Collection, Events, Dice Rolling, Pieces as Map
Età Min.: 0
Giocatori: 1 - 4
Editore: (Self-Published)
Concepteurs: Daniel Sangil
Artistes: Daniel Sangil
Mécaniques: Hexagon Grid, Solo / Solitaire Game, Role Playing, Push Your Luck, Contracts, Set Collection, Events, Dice Rolling, Pieces as Map
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Discover an epic adventure that combines the best of role-playing games, exploration, and resource management. Immerse yourself in a world full of territories to uncover, treasures to acquire, and enemies to capture, where both your wit and adaptability will be key to your progress and victory. Your goal here is to outsmart your friends.
With an approximate playtime of 30 minutes per player and the option to play solo or competitively (up to 4 players), Hexblem challenges you to earn more Victory Points than the other players. To achieve this, you'll explore a new map in every game, striving to level up your character by gathering Essences and defeating the Unbeatable before time runs out.
Enjoy nearly infinite replayability thanks to the wide variety of cards and a companion app, which randomizes game elements such as the map, chest rewards, the appearance of the final enemy, and even the increase in difficulty.
—description from the designer
With an approximate playtime of 30 minutes per player and the option to play solo or competitively (up to 4 players), Hexblem challenges you to earn more Victory Points than the other players. To achieve this, you'll explore a new map in every game, striving to level up your character by gathering Essences and defeating the Unbeatable before time runs out.
Enjoy nearly infinite replayability thanks to the wide variety of cards and a companion app, which randomizes game elements such as the map, chest rewards, the appearance of the final enemy, and even the increase in difficulty.
—description from the designer
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ag.gameitem.lastUpdated: 2025-04-24 02:35:50.421