Oghmu: Age of Discordance (2024)
Spielzeit: 60
Min. Alter: 12
Spieler: 2 - 4
Verlag: AetherNest Studios
Designer: Unbekannt
Künstler: Unbekannt
Mechaniken: Hexagon Grid, Movement Points, Dice Rolling, Player Elimination, Slide / Push, Line of Sight, Moving Multiple Units, Multiple Maps, Action Points
Min. Alter: 12
Spieler: 2 - 4
Verlag: AetherNest Studios
Designer: Unbekannt
Künstler: Unbekannt
Mechaniken: Hexagon Grid, Movement Points, Dice Rolling, Player Elimination, Slide / Push, Line of Sight, Moving Multiple Units, Multiple Maps, Action Points
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Oghmu-Age of Discordance a fast-paced, dice-driven boardgame of skirmish battles in which each player choose a Faction and pits them against their rivals in battles across the ethereal demi-plane of Oghmu.
Each time you play the game you and your opponent each has to choose a Faction from the available 6 Factions. A Faction is a collection of Heroes from the same race, fighting for the same goals. Each Faction has its distinct characteristic and always consist of the same Heroes, identified by their Hero Sheets and represented by their individual tokens. Each hero can make Base Actions, Special Actions during the game, each Hero has a unique Innate Ability and each Faction has a Faction Ability which gives several options to the players in every round and make the battles very diverse.
You also need to choose one of the four available Battlefields to fight on. Each Battlefield is divided into hexes, which are used to determine the position of Heroes, and the distance between them.
The goal of the game is to eliminate all Heroes from the enemy Faction.
-description from publisher
Each time you play the game you and your opponent each has to choose a Faction from the available 6 Factions. A Faction is a collection of Heroes from the same race, fighting for the same goals. Each Faction has its distinct characteristic and always consist of the same Heroes, identified by their Hero Sheets and represented by their individual tokens. Each hero can make Base Actions, Special Actions during the game, each Hero has a unique Innate Ability and each Faction has a Faction Ability which gives several options to the players in every round and make the battles very diverse.
You also need to choose one of the four available Battlefields to fight on. Each Battlefield is divided into hexes, which are used to determine the position of Heroes, and the distance between them.
The goal of the game is to eliminate all Heroes from the enemy Faction.
-description from publisher
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ag.gameitem.lastUpdated: 2025-04-25 23:28:58.034