Streets Of Steel: Rush 'N Scare (2020)
Tempo di Gioco: 75
Età Min.: 8
Giocatori: 1 - 4
Editore: Wild Power Games
Designer: Matt Moore, Ryan Lesser
Artisti: Marianne Khalil, Colin Brown, Ryan Lesser
Meccaniche: Variable Player Powers, Action Points, Dice Rolling, Cooperative Game, Modular Board, Grid Movement, Push Your Luck
Età Min.: 8
Giocatori: 1 - 4
Editore: Wild Power Games
Designer: Matt Moore, Ryan Lesser
Artisti: Marianne Khalil, Colin Brown, Ryan Lesser
Meccaniche: Variable Player Powers, Action Points, Dice Rolling, Cooperative Game, Modular Board, Grid Movement, Push Your Luck
Mostra Descrizione Mostra Commenti Andamento Prezzi
Streets of Steel is a 1-4 player co-operative sidescroller, where players brawl their way through baddies in a 1980's-esque, pixelated, post-apocalyptic, degenerate cityscape. Fight filthy Punks, hot-headed Firebugs, and elusive Killgaroos (yup, ninja kangaroos) in order to take down the big boss, Super Mutie.
This is a fast paced and funny game with interesting new boardgame mechanics and lots of reverence for 16-bit, arcade fighting.
The game is for 1-4 players, and plays in under an hour. Players will join together to beat down waves of baddies by rolling lots of dice, risking lots of resources, busting crates, using items and defeating the big boss. After each full round of Hero and Baddie activations, the game board sidescrolls… everything on the first tile dies as it is removed, and then a new tile pops in and spawns another wave of baddies. Players choose their own difficulty by starting the game with a limited number of quarters. Make it to the Boss, or die trying, as you try to clean up the STREETS OF STEEL!
—description from the designer
This is a fast paced and funny game with interesting new boardgame mechanics and lots of reverence for 16-bit, arcade fighting.
The game is for 1-4 players, and plays in under an hour. Players will join together to beat down waves of baddies by rolling lots of dice, risking lots of resources, busting crates, using items and defeating the big boss. After each full round of Hero and Baddie activations, the game board sidescrolls… everything on the first tile dies as it is removed, and then a new tile pops in and spawns another wave of baddies. Players choose their own difficulty by starting the game with a limited number of quarters. Make it to the Boss, or die trying, as you try to clean up the STREETS OF STEEL!
—description from the designer
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Streets Of Steel: Rush 'N Scare
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ag.gameitem.lastUpdated: 2025-04-30 03:55:06.403