Wiz-War: Malefic Curses (2014)
Temps de jeu: 120
Age min.: 14
Joueurs: 2 - 5
Editeur: Wargames Club Publishing, Giochi Uniti, Stratelibri, Heidelberger Spieleverlag, Fantasy Flight Games
Concepteurs: Jay Little
Artistes: Inconnu
Mécaniques: Variable Player Powers, Player Elimination, Grid Movement
Age min.: 14
Joueurs: 2 - 5
Editeur: Wargames Club Publishing, Giochi Uniti, Stratelibri, Heidelberger Spieleverlag, Fantasy Flight Games
Concepteurs: Jay Little
Artistes: Inconnu
Mécaniques: Variable Player Powers, Player Elimination, Grid Movement
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Malefic Curses, the first expansion for Wiz-War, adds a fifth player to the battle, bringing a new sector board and new portals with him. New schools of magic enter the playing field as well, inviting players to tap the fearful powers of Hexcraft, Necromancy, and Chaos. Hexcraft allows a player to etch powerful runes in the paths of the maze, trapping those who dare to cross them. Necromancy offers a host of death-dealing tactics, and the powers of Chaos grow increasingly powerful, although they remain unpredictable at best.
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ag.gameitem.lastUpdated: 2025-04-21 22:46:18.537