BattleTech: Strategic Operations – Advanced Aerospace Rules (2008)

Imagen del Juego 419cd83f9659632e019659827f390d6b_thb.jpg 🔎
Tiempo de Juego: 120
Edad Mínima: 12
Jugadores: 2 - 6
Editor: Catalyst Game Labs
Diseñadores: Kevin Killiany, Randall N. Bills, Kirk Alderfer, Rick Sardinas, Joel Steverson, Joel Bancroft-Connors, Steven Mohan, Jr., David L. McCulloch, Luke "Jellico" Robertson, Terence "Weirdo" Harris, Matt Murray, Dan C. Duval, Paul Bowman, Herbert A. Beas II, Chris Hartford, Mike Miller, Ray Arrastia
Artistas: Jason Vargas, Randall N. Bills, Matt Heerdt, Steve Walker, Brennan Letts, David M. Stansel-Garner, David R. Deitrick, Doug Chaffee, Shane Hartley, Troy Stansel-Garner, Franz Vohwinkel, Duane Loose, James Hauser, Matthew Plog, Klaus Scherwinski, Chris Lewis
Mecánicas: Dice Rolling, Variable Player Powers, Hexagon Grid

Another volume in the Classic Battletech core rules series, Strategic Operations focuses on "forces in solar system" (as opposed to "forces on world" for Tactical Operations and the even-wider-ranging scope of the forthcoming Interstellar Operations). This book's main sections consist of general rules covering a variety of topics (including a system for abstracted aerospace gaming); rules for advanced aerospace movement, combat, and unit construction; maintenance, repair, salvage, and customization rules; and miniatures rules (as opposed to using miniatures on a standard hex maps).

A significant portion of the volume is taken up with standard and advanced rules for a revised version of Battleforce 2, a fast-playing game system amenable to mass combat. Rules for converting standard Battletech units to Battleforce are also included.

Strategic Operations updates not only Battleforce but also AeroTech 2, integrating both into the current rules framework.

Expands:
BattleTech
BattleTech: Total Warfare

Re-implements:
Battleforce 2
AeroTech 2



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ag.gameitem.lastUpdated: 2025-04-28 21:43:48.556