Net.opoly (1999)
Temps de jeu: 240
Age min.: 8
Joueurs: 2 - 6
Editeur: Herbko International, Inc.
Concepteurs: (Uncredited)
Artistes: Inconnu
Mécaniques: Dice Rolling, Roll / Spin and Move
Age min.: 8
Joueurs: 2 - 6
Editeur: Herbko International, Inc.
Concepteurs: (Uncredited)
Artistes: Inconnu
Mécaniques: Dice Rolling, Roll / Spin and Move
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The board game that challenges you to become King of the CyberSurfers, with a CyberEmpire of Web Sites and CyberBucks.
Surf the Internet, buying, selling and trading Chat Rooms, News Desks, Computer Stores, Shopping Carts, Game Rooms, Sports Dens and more. Buy Web Sites, then upgrade them with Megabyte Chips and Gigabyte Chips to collect CyberBucks as other players hit those sites.
Increase your revenues by landing on You've Got Mail spots. But watch out for those Virus! spots! They can cost you CyberBucks or a feared scamming penalty or that nasty Connection Interrupted: Go Offline!
Similar to Monopoly but selling websites instead of real estate.
Surf the Internet, buying, selling and trading Chat Rooms, News Desks, Computer Stores, Shopping Carts, Game Rooms, Sports Dens and more. Buy Web Sites, then upgrade them with Megabyte Chips and Gigabyte Chips to collect CyberBucks as other players hit those sites.
Increase your revenues by landing on You've Got Mail spots. But watch out for those Virus! spots! They can cost you CyberBucks or a feared scamming penalty or that nasty Connection Interrupted: Go Offline!
Similar to Monopoly but selling websites instead of real estate.
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ag.gameitem.lastUpdated: 2025-04-23 06:56:49.109