Marco Polo (1983)
Tempo di Gioco: 60
Età Min.: 8
Giocatori: 2 - 4
Editore: Damm / Egmont, danspil, K.E.Leg, Editrice Giochi, Nelospelit, CEFA (Celulosa Fabril S. A.), Nelostuote Oy, Schmidt Spiele
Designer: Tom Kremer
Artisti: Isidre Monés
Meccaniche: Trading, Set Collection, Roll / Spin and Move, Pick-up and Deliver
Età Min.: 8
Giocatori: 2 - 4
Editore: Damm / Egmont, danspil, K.E.Leg, Editrice Giochi, Nelospelit, CEFA (Celulosa Fabril S. A.), Nelostuote Oy, Schmidt Spiele
Designer: Tom Kremer
Artisti: Isidre Monés
Meccaniche: Trading, Set Collection, Roll / Spin and Move, Pick-up and Deliver
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Players start in Venice with 240 besants (or 1200 Reales) each, trying to make it to Khanbalik, capital of Kublai Khan's kingdom.
Each player has to acquire 3 gifts worth 80 besants (or 400 Reales) each for Kublai Khan. Then the player receive a mission (going to a city and receiving a secret invention). After receiving the secret invention, players has to make it back to Venice, with the mission card, and enough money (depending on the number of players), to win the game.
The rule-booklet also includes a brief description of Marco Polo and his life, and references to other Danish books about Marco Polo.
Each player has to acquire 3 gifts worth 80 besants (or 400 Reales) each for Kublai Khan. Then the player receive a mission (going to a city and receiving a secret invention). After receiving the secret invention, players has to make it back to Venice, with the mission card, and enough money (depending on the number of players), to win the game.
The rule-booklet also includes a brief description of Marco Polo and his life, and references to other Danish books about Marco Polo.
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ag.gameitem.lastUpdated: 2025-04-28 11:51:09.214