Firenze: The abstract strategy game (2020)
Speeltijd: 30
Min. Leeftijd: 8
Spelers: 2 - 3
Uitgever: nestorgames
Ontwerpers: Néstor Romeral Andrés
Kunstenaars: Néstor Romeral Andrés
Mechanismen: Tile Placement
Min. Leeftijd: 8
Spelers: 2 - 3
Uitgever: nestorgames
Ontwerpers: Néstor Romeral Andrés
Kunstenaars: Néstor Romeral Andrés
Mechanismen: Tile Placement
Beschrijving Tonen Opmerkingen Tonen Prijstrend
Firenze is a tile-laying game for 2 or 3 players inspired by the beauty of the Cattedrale di Santa Maria del Fiore in Firenze (Italy). The exterior of the basilica is faced with polychrome marble panels in various shades of green, pink, and white.
It is derived from TAIJI and OMEGA, by the same designer.
EQUIPMENT
60 rectangular tiles composed of two squares of different colour (20 of every combination of white, green, and pink).
12 black pyramids.
Carrying case.
GAMEPLAY OVERVIEW
Players take turns placing any tile on the table, adjacent to a previously place tile, with the aim of creating the most groups of at least 3 squares of their colour. Players can also apply the Lampredotto rule, that allows them to neutralize a "sandwiched" square.
—description from the designer
It is derived from TAIJI and OMEGA, by the same designer.
EQUIPMENT
60 rectangular tiles composed of two squares of different colour (20 of every combination of white, green, and pink).
12 black pyramids.
Carrying case.
GAMEPLAY OVERVIEW
Players take turns placing any tile on the table, adjacent to a previously place tile, with the aim of creating the most groups of at least 3 squares of their colour. Players can also apply the Lampredotto rule, that allows them to neutralize a "sandwiched" square.
—description from the designer
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ag.gameitem.lastUpdated: 2025-04-24 11:27:52.689