Alibis (2024)

Spelafbeelding 419cd83f965867480196590cce1b4307_thb.png 🔎
Speeltijd: 45
Min. Leeftijd: 14
Spelers: 3 - 6
Uitgever: For The Story
Ontwerpers: Nephtali Dahan, Maxime Deschamps
Kunstenaars: Émile Denis
Mechanismen: Questions and Answers, Role Playing, Cooperative Game, Storytelling

Inspired by the game For the Queen, Alibis, is a card-driven story-building game that you can begin playing in minutes, without any RPG experience.
The gameplay relies of a simple mechanism: draw a question card, read it out loud and answer it out loud.
One question at a time, create a criminal investigation (as silly or serious as you want it to be).
Being prompt driven, the game is infinitely replayable. It comes with 6 crime scenes, 15 illustrated characters, 8 causes of death, 14 clues, 25 questioning cards, 12 newspaper front pages and 12 jury reactions.

The first player reveals a crime scene, the second reveals the identity of the victim; the next, the cause of death.
Then in clockwise order, everyone chooses a clue or a suspect until there is as many suspect as there are people playing and 3 clues.

The questioning of each suspect is driven by card prompts.
The players secretly attribute culpability tokens of different values to the suspects.
The players then vote for the suspect they think has the most culpability.
The players can then introduce the classification of the crime and mitigating factors before the suspect is sentenced.

The players now play as journalists writing about the case by using 2 out of 3 cards to present an event occuring during the trial.
Only then will the culpability tokens be revealed and the truth exposed.



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ag.gameitem.lastUpdated: 2025-04-26 22:58:02.781