Campaign (2001)
Temps de jeu: 20
Age min.: 0
Joueurs: 2
Editeur: (Web published)
Concepteurs: Chris Huntoon
Artistes: Inconnu
Mécaniques: Pattern Building, Pattern Recognition
Age min.: 0
Joueurs: 2
Editeur: (Web published)
Concepteurs: Chris Huntoon
Artistes: Inconnu
Mécaniques: Pattern Building, Pattern Recognition
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Campaign is played on an empty 10x10 square board.
Initially, each player drops a Knight into an empty cell. The 1st Player may not drop his Knight into any of the four center spaces.
On each turn, each player moves his own Knight (like in Chess) into an empty cell, leaving behind a marker of his color.
The first player that makes a 5 in-a-row wins.
A player who cannot move on his turn loses.
Initially, each player drops a Knight into an empty cell. The 1st Player may not drop his Knight into any of the four center spaces.
On each turn, each player moves his own Knight (like in Chess) into an empty cell, leaving behind a marker of his color.
The first player that makes a 5 in-a-row wins.
A player who cannot move on his turn loses.
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ag.gameitem.lastUpdated: 2025-04-29 07:25:29.883