BattleTech Technical Readout: 3050 (1990)

Immagine Gioco 419cd83f9656f45d019658542e1d163c_thb.png 🔎
Tempo di Gioco: 240
Età Min.: 12
Giocatori: 2 - 8
Editore: FASA
Designer: Jim Musser, Blaine Pardoe, J. Andrew Keith, Dale Kemper, Clare Hess, Bryan Nystul, Randall N. Bills, Boy F. Peterson, Jr., Jim Long
Artisti: Michael Weaver, James Nelson, Dana Andrews, C. Sterns, Mike Nielsen, Steve Venters, Thomas Miller (I), Joel Biske
Meccaniche: Role Playing, Variable Player Powers, Dice Rolling, Hexagon Grid

From the back of book:

Over 250 years ago, Aleksandr Kerensky, Protector-General of the Star League, left known space. With him he took almost half the MechWarriors, BattleMechs, and support personnel in the Inner Sphere.

For 250 years, the Successor States have battled for supremacy. Technology has eroded, with both manufacturing capabilities and knowledge lost on the battlefields.

Now the heirs to Kerensky's warrior spirit are returning, and they have suffered no loss of military technology. Instead, they have honed their weapons to a keener edge since their departure, and the objective of these warrior clans is nothing less than domination of the Inner Sphere!

The BTR: 3050 details all of the new, state-of-the-art BattleMechs, both the improved Inner Sphere 'Mechs and those used by Clans. Also included are construction rules for building new 'Mechs using the awesome new weapons, armor, and heat sinks that are available.



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ag.gameitem.lastUpdated: 2025-04-25 13:48:47.693