Aqua ROVE: Results-Oriented Versatile Explorer (2024)
Czas gry: 15
Min. wiek: 8
Gracze: 1
Wydawca: Button Shy
Projektanci: Dustin Dobson, Milan Zivkovic
Artyści: Dustin Dobson, Milan Zivkovic
Mechaniki: Pattern Recognition, Hand Management, Pattern Movement, Square Grid, Solo / Solitaire Game
Min. wiek: 8
Gracze: 1
Wydawca: Button Shy
Projektanci: Dustin Dobson, Milan Zivkovic
Artyści: Dustin Dobson, Milan Zivkovic
Mechaniki: Pattern Recognition, Hand Management, Pattern Movement, Square Grid, Solo / Solitaire Game
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Sometimes even the familiar can be alien. As a ROVE (Results-Oriented Versatile Explorer) you are accustomed to the rigors of space, but the impenetrable darkness of the ocean depths is a brand-new challenge to confront.
Aqua ROVE is a standalone entry in the ROVE series. In this solo spatial puzzler, the player must complete missions by using their movement cards to align ROVE’s modules in the proper pattern. Each module has a unique one-time ability that can give ROVE a much-needed boost at a key moment. As ROVE travels further, efficient use of movement points and module abilities becomes paramount to achieve success.
Experienced ROVE players will notice that there are a few changes in Aqua ROVE. For one, movement cards no longer provide generic points that are limited by the modules’ movement restrictions. Instead, each card provides both the points and the direction of movement, providing a major twist to the original gameplay. All modules have been replaced with new abilities to match this change. However, each pattern now requires two specific fixed modules to complete rather than one. And as befits an ocean adventure, ROVE’s missions are now placed vertically rather than horizontally to create a beautiful panorama of your descent.
Aqua ROVE is a standalone entry in the ROVE series. In this solo spatial puzzler, the player must complete missions by using their movement cards to align ROVE’s modules in the proper pattern. Each module has a unique one-time ability that can give ROVE a much-needed boost at a key moment. As ROVE travels further, efficient use of movement points and module abilities becomes paramount to achieve success.
Experienced ROVE players will notice that there are a few changes in Aqua ROVE. For one, movement cards no longer provide generic points that are limited by the modules’ movement restrictions. Instead, each card provides both the points and the direction of movement, providing a major twist to the original gameplay. All modules have been replaced with new abilities to match this change. However, each pattern now requires two specific fixed modules to complete rather than one. And as befits an ocean adventure, ROVE’s missions are now placed vertically rather than horizontally to create a beautiful panorama of your descent.
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ag.gameitem.lastUpdated: 2025-04-22 21:39:27.979